Whereas, and in fact, back in the days before computer design and digital printers saturated the industry, myself and a few others (in my circle) created murals with a variety of air brushes.
Scenes this size with details would have been cost prohibitive in the day, not to mention the number of hours with hands on to bring it to fruition without burning-out.
My first attempt at going digital in this field (murals) was back in '05.
A few years later, and I was building custom scenes for family entertainment outfits.
They were processed (out-of-house) onto welded/perforated vinyl panels, and mounted as displays.
Again, yet a few years later, and here I am once again working larger than life and able to offer more to the scene than was once possible.
Best part is they are now cost effective and able to ship world wide.
The videos I posted are actually for my client, who is doing a large renovation this year.
Plans are to have outdoor family friendly nature scenes inside the building.
And doing large work, including canvas, is my passion - because of the ability to engage the viewer with more details.
Scene elements are mainly rendered with Keyshot; post work in Photoshop.
Takes a few days to build, and computer power is essential for large renders, particularly when adding sub surface scattering, ray tracing, shadows, anti-alias, custom lighting, textures etc...
That said, I have an NVIDIA RTX A5500 and SpaceMouse Pro to connect - once I get to upgrading the OS on the render machine. (both requiring min Win 10 - though still using 7 Pro)
As for mounting,
I have printed and installed directly onto painted surfaces, Coroplast and window perf.
I'll be needing some advice however, from anyone who's worked with interior wallpaper type mediums for commercial install.
So if anyone can help me out in that department, please chime in.
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Didn't come to make a sale, though simply sharing my passion.
And to those who dropped in with kind comments, I thank you.