• I want to thank all the members that have upgraded your accounts. I truly appreciate your support of the site monetarily. Supporting the site keeps this site up and running as a lot of work daily goes on behind the scenes. Click to Support Signs101 ...

NEED HELP. Should be simple

awalracing

New Member
This shouldn't be to hard for someone that is proficient in Corel.

Having an issue. CD-2022 Excuse my wording if something are exactly correct. I have a powersports template, multiple pieces that have some of them overlapping each other. I need to put a 0.128" couture on the outside of each piece individually. But the only way I can couture it, is by grouping them all together. When I do that and hit the contour button. It just does a contour around everything. It like it's seeing it as one solid object. Any ideas how to do multiple contours at once or make each path bigger without having to do them independently?


i have tried doing it with a 0.128 outline, but i cant powerclip inside of the outline. I need them all individual for nesting, but need them printed with a 0.128" bleed outside my cut contour.
 

Attachments

  • Alexandre Gilbert 21 850 Turbo 165 hood.jpg
    3.7 MB · Views: 65

White Haus

Not a Newbie
You could create a thick (outside) outline, convert outline to shapes then break apart and delete inside shape.

Simpler option would be to group all, add outline, break apart then power clip inside outline.

For future reference, it would make things simpler if you created your bleed shape and just powerclipped into that right from the beginning.
 

awalracing

New Member
You could create a thick (outside) outline, convert outline to shapes then break apart and delete inside shape.

Simpler option would be to group all, add outline, break apart then power clip inside outline.

For future reference, it would make things simpler if you created your bleed shape and just powerclipped into that right from the beginning.
i need to be able to have the same design carry into the outline. so there is a bleed all the way around each piece
 

awalracing

New Member
i also need them to be able to broke apart and moved individually as i set them up for nesting and print. I need the a bleed outside of my cut line that movable with each piece
 

myront

Dammit, make it faster!!
...You could create a thick (outside) outline, convert outline to shapes then break apart and delete inside shape.
I created a macro that will add a cut line to outlines, no need to do all that mess.
 

Attachments

  • AddCutToOutline.zip
    9.5 KB · Views: 33

MrDav3C

New Member
If it was me I would do the following:

- create your cut path using the boundary tool for the outside and smart fill for the inside.

- Duplicate your cut path, increase the thickness of the outline to create a single colour bleed.

Then either:

- convert the bleed outline to an object and use the mesh fill tool, select the eyedropper within the tool and colour the mesh to match the image.

Or

- keep the bleed as an outline, select edit curves, add nodes where the image changes colour right click on nodes and break the curve apart, use CTRL + K to the separate the bleed into different objects where you broke it apart, change the outline colour of each bleed object to match the image.

As for tiling and nesting, I'd do it in the RIP software or group the project together (image, cut path and bleed) draw rectangles or shapes over the top of the image of how you want to tile the job, include overlaps and then use the intersect tool to create the different pieces.

If you have too many objects you can always convert the main image to a high res bitmap once you have created your cut path and bleed, just make sure you keep the cut path as a vector.

Really hope I've understood this question correctly!
 

awalracing

New Member
If it was me I would do the following:

- create your cut path using the boundary tool for the outside and smart fill for the inside.

- Duplicate your cut path, increase the thickness of the outline to create a single colour bleed.

Then either:

- convert the bleed outline to an object and use the mesh fill tool, select the eyedropper within the tool and colour the mesh to match the image.

Or

- keep the bleed as an outline, select edit curves, add nodes where the image changes colour right click on nodes and break the curve apart, use CTRL + K to the separate the bleed into different objects where you broke it apart, change the outline colour of each bleed object to match the image.

As for tiling and nesting, I'd do it in the RIP software or group the project together (image, cut path and bleed) draw rectangles or shapes over the top of the image of how you want to tile the job, include overlaps and then use the intersect tool to create the different pieces.

If you have too many objects you can always convert the main image to a high res bitmap once you have created your cut path and bleed, just make sure you keep the cut path as a vector.

Really hope I've understood this question correctly!
id like to connect with you to see if this will work for me
 
Top