Gino's car story is a good example of commodity thinking... most people buying a car know exactly what they want, they are just looking for the best deal... logos/branding/marketing? not so much. Quite a few
sign shops are commodity designers (shelf full of clip art, hard drive full of fonts) they serve the purpose of designing to commodity clients.
This article is saying what most larger marketing companies and graphic designers ask in a creative brief.
My creative brief has close to the same questions, why? I would like a target to aim for... I also use this brief to keep a client on track, once the client goes away from the brief, I'm free to charge more. The design brief is part of my contact. I also have one for architectural signage, wraps, and brochures though most of it is not a formal form to fill out.
We just got an answer to one of our creative brief questions that asks "What would be the best outcome for your new logo" - he wrote "To make 6 figures again... " Were designers, not the tooth fairy.... if I could make 6 figures for my business from a logo, I would have designed it for myself.
Since when is too much information a bad thing? Especially when trying to design something unique. We were just at a meeting where they wanted us to look at competing apartments, told us their vision, who they were trying to attract... basic stuff really. But important in the process if you are actually designing something.
...Of course you can get your Clip art CD and rummage through your fonts too...