Post #34 was my reply to your original comment.
I started making web sites with HTML and CSS back in the early nineties. Things got complicated quick, so I went to Wordpress with its already written PHP code and MySQL database. The along came javascript and Ruby on Rails and J-Query and I could no longer keep up (I was busy running a sign shop). So I outsourced the web page, SEO, back-linking, etc.
I remember those days. Used to use Notepad. Didn't have all of the fancy text editors for back during that time. Dreamweaver (before Adobe) was I think late 90s (or that may have been one I first got a copy of it, can't remember, I have slept since may times since those days), I had the last one before Adobe had it, which was 2004 I think. Had it with the Master Suite, but never installed it. I have gone back to using a text editor, although fancier compared to Notepad (and I don't have an option for Notepad either, so using Notepad is moot).
CSS has come a long way since the 90s. Can now do some interactions and don't even need JS/TS. That's why, depending on how sophisticated one needs, could actually just get away with HTML/CSS even today. Part of the problem with the bloat that people complain about with the web, is that too many people still depend on JS/TS for everything, despite what one can do with HTML/CSS now. Over time that causes a performance hit, particularly depending on if they use something like querySelector() (or similar) versus getElementById(). Some actually interchange them.
Note: I just threw away a couple shelves of books on programming. They were all obsolete anyhow.
Oh yea, if we are talking about the 90s, those are way outdated. Depending on what languages one is talking about, a lot of paradigms have changed since that time. GUI programming just by itself was different. Targeting individual APIs for each platform, retained mode. Given everyone wants cross platform, it tends to be immediate mode and targeting the GPU with either OpenGL, Vulkan, or if dealing with Mac, Metal (Blender uses OpenGL, as I believe Substance Painter (bought by Adobe) does as well, bare in mind, a lot of immediate mode programs tend to be available on all 3 desktop environments (or even those that use libraries like Qt (Maya comes to mind), with regard to the examples, there are many more, but those are open source that come to my mind the quickest, and I know some on here despise open source programs(not saying specifically you), so I'm sticking with the closed/commercial and limiting the open source or not even mentioning the open source/commercial) .
Shoot some libraries/frameworks now make even C++ seem like a scripting language (Qt being one that comes to my mind almost immediately).