sounds like you made the file correctly. In your rip, are you able to select black point compensation as your rendering intent instead of perceptual? that would instruct your printer to use more black ink to make black shades as opposed to combining cmy to get blacks.
also, depending on your print head configuration, you may alleviate the issue by printing uni-directionally as the "green" may be from chromatic banding.
Hope this helps!
also, depending on your print head configuration, you may alleviate the issue by printing uni-directionally as the "green" may be from chromatic banding.
Hope this helps!