Welcome To Signs101.com: Largest Forum for Signmaking Professionals

Signs101.com: Largest Forum for Signmaking Professionals is the LARGEST online community & discussion forum for professional sign-makers and graphic designers.

 


  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Production Manager ICC profile creation issue?

Discussion in 'Digital Printing' started by CalamityJay, Aug 2, 2012.

  1. CalamityJay

    CalamityJay Member

    92
    0
    0
    Jul 13, 2012
    When sending files to test for linearization, the software defaults to the High A setting.

    I have been using the High B setting for two years now and creating icc profiles with the default test prints for linearization and characterization.

    I only noticed this because I aborted a test print...to see what would happen (it kept the job in the queue!) and then i go into the job properties. This is how i found it defaulted to the high A setting. It defaulted to this setting even when my default setting are on the high b.

    I'm thinking this is a problem with the software but I can't really tell. I printed the characterization with a high a setting and a high b setting which created two destinct color settings, which was expected. Now the question is, "WHAT DO TO DO NOW??" Use the high b to scan - or - use the high. We have been using as a default (high a) for two years now in the icc creation??

    Any color management experts out there that could lead me in the right direction? As for now i am going to be taking both ways the perverbiale "Y" in the road and see what happends.

    Wish me luck. :rock-n-roll:

    :wavingflag:
     
    Tags:
  2. CalamityJay

    CalamityJay Member

    92
    0
    0
    Jul 13, 2012
    well i am going to have to do all of the test prints by pausing and resetting to our job defaults. seems PM defaults to highA for every print.
     
  3. CalamityJay

    CalamityJay Member

    92
    0
    0
    Jul 13, 2012
    well my defaults were adding color correction which made the colors vary. Still working on it between other things.
     
Loading...

Share This Page

 


Loading...