Ian Stewart-Koster
Older Greyer Brushie
I agree, I still use Corel X3 even though it is years old Vector software doesn't need to be complicated as long as it works
Ditto!
I agree, I still use Corel X3 even though it is years old Vector software doesn't need to be complicated as long as it works
+1Object - Path - simplify, gets rid of unneeded nodes.
Large canvas to go beyond the 225" inch limit of regular artboard
The software is more capable than ever but it takes longer to learn all the tools, I'm constantly watching how to's and reading help articles and I've been using illustrator for 15 years
That and the Smooth tool (I think it's hidden within the Pencil tool section)Object - Path - simplify, gets rid of unneeded nodes.
The question would be for how long though. Subscription (and eventually web-based, but I'm really speculating there, but have to remember, there are a lot of APIs being crammed into those browsers that make it very attractive for app dev) is going to be the thing. Like it or not. Even a few yrs ago when Draw was all about how they still had stand alone purchases when Adobe first mentioned subscription only after CS6, now (in my mind) there are hints that they are really pushing the subscription model more and more and I do have to wonder when they will take perpetual licenses away. But again, I am speculating.Draw still offers standalone purchases
Without a doubt they push subscription and when a new version comes out I'll sub for a month or 2 to see if it's worth upgrading my stand-alone version. My favorite version is still X6 but also have 22 as a stand alone for the iso tools. At the end of the day it really comes down to comfort with the tools in your quiver.The question would be for how long though. Subscription (and eventually web-based, but I'm really speculating there, but have to remember, there are a lot of APIs being crammed into those browsers that make it very attractive for app dev) is going to be the thing. Like it or not. Even a few yrs ago when Draw was all about how they still had stand alone purchases when Adobe first mentioned subscription only after CS6, now (in my mind) there are hints that they are really pushing the subscription model more and more and I do have to wonder when they will take perpetual licenses away. But again, I am speculating.
Without a doubt they push subscription and when a new version comes out I'll sub for a month or 2 to see if it's worth upgrading my stand-alone version.
I've got a hot take here. To me, there is a fine line between comfort and being stuck with due to complacency. When comfort is to such a point that one doesn't move on when something changes with the tool that doesn't go well with you or comfort keeps one from learning another tool (which has an affect in some aspects even when not talking about changing software, but I digress). I've always been a firm believer of knowing those more "lower level" tools options (pen tool, primitives, pathfinding) something that is available in most other programs and operate mostly the same, may have different keybindings/toolbar icons/locations etc, but mostly are the same. I stay away from the more program specific stuff. That may be nicer, may be quicker in some ways, but abstract more away from the user, so when they don't work, no bueno for you unless you know what is going on (and there are some that only know the abstracted way, not the manual way).At the end of the day it really comes down to comfort with the tools in your quiver.
Run it through Topaz AI, great result 99% of the timeProbably half the work I do for customers is having to take low quality jpeg logos and recreate them as print ready vectors to make their decals.
Does Topaz do vectorising? I thought it was only for raster improvement?Run it through Topaz AI, great result 99% of the time
It'll make a raster image that is good enough to print or vector trace the result in vector magic if you need really need vectorDoes Topaz do vectorising? I thought it was only for raster improvement?
Ah ok, the work I do it has to be vectors, this is mainly high quality logos, so normally using a raster image isn't suitable, particularly when someone gives you a small low resolution logo and may want it blown up to 50 times its original sizeIt'll make a raster image that is good enough to print or vector trace the result in vector magic if you need really need vector