Fine.
If you guys all want a few days, be my guest, if you can get the money to re-do it.
Let's get this straight, though.... I don't trace them. Perhaps the more traditional methods might take 2 days or so as you all said, but there are other ways of skinning a cat.
There are a few of you out there that have the same software as me, so this might make sense to those few.
ANAgraph.
I would simply scan this in, enlarge it maybe 1,000% and start building blocks, squares, rectangles, trees, windows and all the little things and then start placing them about. Later, I would connect sections by welding and save the copy for very last. ANAgraph has some really nice features in it... shadowing, 3D-ing, layers [unlike Illy and all kinds of designing tools] and this thing would take maybe 6 to 8 hours. According to how proficient you are in it, maybe a little longer or a little less time, but it's certainly doable in a day's time.
When doing this sort of thing, we charge out at $145.00 per hour, so if someone had asked me to quote it, I'd say less then $1,300.00.
I've never really traced in Illy or Corel, so maybe that is harder to do and will take longer.
Remember, not every nook & cranny are going to be reproduced at 100%. No one will/would ever notice poetic license being used to make some artisitc changes to an already artistic rendering. There are most likely some varying problems which will be rectified when doing it my way.
Now, don't ask me to prove this, cause I ain't gonna waste time doing something I already have a handle on. Honestly, it can be done. I worked in ANAgraph since 1987. In those years I got pretty good with it. I still use it, just not as much. No one else in the shop uses it. They don't like it. It's too antiquated and all kinds of other excuses. In fact, the kerning features in there are far better than any other program I ever worked with. When I got ANAgraph it was a 20 meg hard-drive with a screaming 10 MHz processor. Before window 3.1 was even around. Everything works off 5.25" floppies. Yep, some things have changed, but then some just got faster.