What's the point? I use Macs and find them to be reliable and well built.
Despite "keyboardgate"?
Alicia (wife) had a Mac that had a kernel overheat issue on her laptop that didn't last her a year.
Alicia also had an iPhone that was totally dead in 2 yrs.
Now, on the flip side, mom had 10 yrs of use of a Mac laptop with no issues, she just wanted to go back to Windows.
And wasn't there an issue with the SSD and the main logic board as well on some of their laptops?
I do believe there was throttling issues that video editors were seeing.
Now, on the other hand, if you are just starting out and/or you really enjoy "building" your own computers, by all means enjoy your hobby. I make enough in a couple days to buy a Mac that will last me three years, so building my own is a non-starter for me.
They all have their issues.
I personally would like to get more then 3 yrs out of a computer, but then again, I'm getting workstation computers, not consumer grade computers either (not saying that you are, I don't know what version of the Mac your getting, just talking in generalities).
I'm not a fan of the UI in the first place, never have been, but that is a personal preference. I'm not truly fond of the limited hardware. There is a pro to that in the hopes that don't have to worry about needing any extra drivers (I really don't on a Linux system either, Windows kinda depends on that) and that it just works, but the more resource needs you have, the way, way more it costs you.
I don't know if that is a good assumption with regard to "starting out". I prefer to buy the best, I believe in "better to have it and not need it then to need it and not have it", but I still also believe in being fiscally responsible as well.
Today I can spend $50/month and get state-of-the-art applications.
I don't have to suffer through beta testing
With the nature of SaaS and if you are getting the absolute latest version (not x-1), you are technically a beta tester to a degree. There are always bugs to be worked out. Your workflow may be that you may never get them, but they are there.
SaaS software is a "rolling release" type of software.
Now matter how much testing is done before the stable release, always bugs (look at the release of High Sierra, that was a bumpy ride in the beginning if I remember correctly).
or figure out how to jury rig a bunch of open souce code to get the results I need. It just works.
I've never had to do that for the software that I use that replaces all my production software. Not once had I had to do that. Haven't had to compile from source. Now, I have download tar files, but since those are nothing more then Zip files and they had the ready to run programs, I was kinda forced to (I know some on here fear the tar file, when it's really nothing more then a Zip file).
The only commercial closed source software that I run is Substance Painter now, which will probably be no more as Adobe bought that suite of programs and I know Linux support will go bye bye (another joy of the closed source model), just hope that it doesn't get absorbed into Dimensions and Substance Painter go the way of Freehand (yet another joy of closed source). I'll have to go with Armor Paint (which is another paid for app, but open source (open source, despite what most seem to think, doesn't mean that it's for free)).
Now, 20 yrs ago, from the stories that I heard, very much a different case. Not so much today. I became a converted zealot after all the heavy lifting had been done, which is a good thing for me. I would probably woudn't have switched otherwise.
I would say the biggest concern is change in workflow. Adobe has that down pat. Not so much elsewhere. That is probably the biggest stumbling block and it is a big one.
I will also say this, everything just works on this platform here. I don't have to deal with getting 3rd party drivers as most is baked into the kernel itself and some companies, like Wacom, have dedicated devs to help with that (not always the case). It can also be much more powerful then the Windows/Mac version of the drivers as well. Windows on the other hand (and I believe (for what that is worth), this is a contributing reason for it's susceptibility for malware) depends on 3rd party drivers. Some of that enables them to have an advantage on bleeding edge and/or niche hardware, but really in just that demographic.
Now, I'm not trying to sway people to this, get with what you'll know works for your needs/workflow, but the point here is that experiences do differ. Doesn't matter if talking about experiences with Mac or experiences with open source or whatever.
Get what works for you.
Now, for some, I'm not saying that closed source means that it's an inferior product or open source is a better product. It's more about knowing what freedoms/limits one has and the trade offs associated with each of the developmental models. Just the way that it is.
Who cares if it costs $50/month, I'll cover that in less than an hour.
I don't look at it as just $50 a month (and I do believe that it's listed slightly more then that now as well) and that's it. It resets back to $0 for the next month. I look at that cost over the lifetime that I plan on using it. Back when it was $50 a month and CS5.5 came out (back in 2010, and I believe that was the first release that they offered both types of licenses), in 7 yrs (which has come and gone from that time) I would have been paying more for subscription then perpetual license (and that is with getting the new version every single time with the perpetual license as well). For the same product. If it was different tiered products, that may be something else.
Add in that anything can change at a moment's notice and they don't have to tell you (why I make such a stink of people knowing the EULA's that they agree to) and your truly locked in and have to deal with it. As is the case that brought this thread up. Just have to roll with it.