I think you guys are looking at it from your own perspective. As a small/large format printing company and a former owner of a creative agency who also brokers tons of other types of printing I can tell you that when you look at it from the designer's perspective there is a butt load of stuff to learn considering that there are tons of different types of printing and you expect an artist to know the ins and outs of yours. I know many of you think that designing for the web is easy but there are complicated rules for that as well. You don't just slap up some pretty graphics and move on down the road.
If you want them to do more, take a page from the online super shops and provide templates, videos, FAQs on how you want your files and make it dummy proof so that second year designer knows exactly what you expect. You might want to provide a preflighting tool for them as well. This will eliminate spending 2 hours downloading a bunch of files with low res images, .bmp logos, no bleeds, etc...
Not to mention that most designers worth their salt, don't design in Illustrator only - they use illustrator & Photoshop to build components but InDesign is their program that does the heavy lifting.
Or use it as an opportunity to start a working relationship with the designer. Lunch and Learn - designers want to be great - not just at the design part but every part.
And dont forget to think about whether or not you are making it EASY for customers to do business with you! If a designer has their choice of which print/sign shop to send business, they will always pick the ones that are easy to work with because it is "just easy to send it to them". I can tell you that the online stores get a lot of business because it is pretty damn easy to do business with them. It is not just because they have a low prices and a quick turn time. If you were the designer/client would you rather upload a file, see a proof within seconds, get notified when your order ships and get a tracking number or the way it works today in your shop? Take quality out the equation, pretend you are equal for a moment and think who makes it easier to do business - you or the online shop?
I know it is easier to do business with them than me at the moment as it haunts me and keeps me up at night. Now if I can make it just as easy and provide all the perks the online shops don't - the rest is history - my business will grow.
Why not take the approach to try and make it easy for the designer/customer to do business with you rather than what can the designer/customer do for me. I have never known any designer that just wants to make crappy files and be frustrated all the time. It is tough job.
You still have your own perspective....
But I can agree with what you are saying... we have to work with a designer for a favorable outcome.... designers, like us, want a good (and profitable) result...
Many sign shops hand fabricate, sent to water jet cutters, routers, have to offset path for bits and tools, create entry points for water jet cuts, set up for push thru or letter faces, bents for letter returns, braille translations, engraving offsets, silk screen, traps, chokes, ohhhhh. and occasionally digital print... all on the same job... we also have to make city submittals that are designed to a scale and have them measured in correct proportions from the same files to pull permits.
Then as Marlene brought up, we deal with stock material sizes, material type, codes, more codes, and codes on top of that... then hope the city approved it, or trying to make a dimensional logo with strokes if 3/32" on 1" acrylic.... so we have to go back and forth with the designer to fix these production issues.
Seems after reading this thread, the sign industry has no standard either... why, because there is no standard sign business... we are not all print shops. How should we expect designers to know, when we are not all the same?
Most sign people are self taught... scary when it comes to sending a file designed to exact specifications that sometimes get ignored.
Most sign shops design their own stuff... right or wrong, it still gets done
When sign shops get designers files, they are thrown off because they may not know what we are doing... or the designer does not... we have to rely on a base production program, one that easily can fix the issue, send out for approval, then send to this output device, or to that specific production software.
I found out real quick that I don't want a designer making final production files.
When I was a production monkey, I had a checklist I adhered too so I know what to look out for.
Every computer sign shop I worked at used Corel or Illustrator as their base production software. Then it was sent whatever production software for the application that applied to the production technique... Flexi, Gerber, Versaworks, ArtCam, the list is endless. It's my understanding with the work I deal with (environmental and architectural graphics) that it's still done the same way and I have never had any complaints about my production files.
I don't think there is one answer here, we just have to get it done without ruffling too many feathers... and get paid for our production time.