bob
It's better to have two hands than one glove.
Not sure bob, I'm not going to measure ____ with you. I've never seen your stuff. I'm sure it's great. Whether or not your stuff is superior to anyone else's, doesn't change the fact that a sign shop can "get away" with selling design as a service. It makes no difference if you think it's selling the emperor his new clothes, there are plenty of folks that don't see it that way and make it work. I'm not sure why you are so bitter towards those that do. If no one is better or worst, and no one makes a better or worst sign (which is ridiculous btw), what do you suggest we do about it, all charge the same price? I'm not sure where you heading with this, other than you don't like it that some people charge for design and you don't.
Sport, when I need words put into my mouth I'm perfectly competent to do so all by myself. I never said nor did I ever imply that anything I did was better than what anyone else has done. Nor did I say or imply that no one is better or worse. Some are better than others. Some are a whole hell of a lot better.
The point, such as it might be, is the notion of 'artwork' and whether or not that notion is sufficiently real as to be able to charge for it. I hold that, generally, it's ethereal, lacking in any real substance. Others do not. But then others are often lacking the perspective which would seem to be the result of starting out in the business long before the advent of the computer.
I can't speak for anyone else but I don't do art, I do synthesis. I combine, arrange, and manipulate other things to make a sign or t-shirt or whatever. Back when signs were painted you roughly, and I do mean roughly, laid it out with a chalk line, charcoal stick, and/or a Stabillo. Just some sketchy horizontal guides and a few seemingly meaningless vertical sketch marks to get the spacing clear in your mind. If you were doing more than one, you make a simple pounce pattern. Then you painted it. The brush made the letters and, this is the hard part, was every bit a part of the design process as was the layout. If you needed an image of a cheeseburger or something, roughly sketched an oval where it was supposed to be and you painted one.
Now I put objects onto a monitor screen, move them around, reshape them, subject them to various transformations and filters, and apply various effects. Some of these moves are incredibly severe it that what comes out bears little if any resemblance to what went in. If I need an image of a cheeseburger, most likely I'll snag one of the web or something. I will not create an image of a cheeseburger or anything else. I might create a panel or a ribbon or something like that but even then, I'm merely synthesizing it from other existing objects. I tend to like this way a bit better since now I can show a client something besides a crude sketch and with far less effort.
None of this is 'art' and all of it is just what you do to create a sign. It is not remarkable in the least and it most certainly is not a singularity for which a separate charge should be made.
Conversely, it there is layout or design or whatever you might choose to call it and either no product or a trivial product is created then there most certainly is a charge for that service. To quote Don Barzini from 'The Godfather': "After all, we are not communists."