Thanks folks!
The design work was done in Photoshop. Jeff rough sketched the concepts, then brought into PS to tighten up. Working non-vector made the process a little easier and faster. We didn't like the type available with standard fonts, so the script was done from scratch. And the rest of the type is a LHF - which Joe Diaz recommended to us via our FB page while it was in early development. (Thanks Joe!).
This wall is back wall, so as soon as you walk in you get a good view of it across the room over the workstations.
Next, I'll show you guys pics of our office in a Call of Duty map we had created. The office, building, parking lot, mural and all, is in a map we had created. It's awesome engaging in warfare right from your cubicle, or spawning in the conference room!