Echoing Bobby H's comments, what I want to see in a resume is that they have practical experience on how a sign is made/designed - I'm not talking about just promotional sign design, but interior and exterior architectural. I want them to understand the process of design and they can design in imperial and metric scale... I don't care what program they use, the portfolio has to be very good. When someone comes to me about getting into this business, I always tell them, find another line of work... really now, how much does a "promotional" sign designer make in this business? It's only slightly better as an architectural sign designer and you have a lot more learning to overcome and it takes a while to become a deign director - where the good money is at. Anything above that, and you usually need a degree from certain schools specializing in EGD - but it usually pays a lot more. I've been every type of sign designer and had to adapt to hand drafting, then to computer, with every program and production software that came down the road. I ended up with my current configuration because that is what works best for my workflow and I can still send out files to anyone using any software. If I had to re-enter the workforce and the company used Corel, it's no problem because I'm just as good at Corel and I am at Illustrator... just pay me. If I had to design in full scale - pay me... hell I can still hand draw a sign.... pay me. Also, when I tell people what software to learn on, yeah I will say Creative Cloud - you have more opportunities... but it's the software in your head that you need to work on. If you can learn Illustrator, you can learn Corel... but I always tell them, stay away from automation and learn the principles of design and form first... too many times I see designers with 20+ years experience who actually have 2 years of experience repeated 10 times. In my viewpoint, unless it's production related, automation stunts creativity... though most signs are not design, it's layout... if thats the case, hit your buttons and move on...
I was tortured by Adobe/Mac elitist designers back in the day. I switched from Windows/Corel to Apple/Illustrator around 1997... not because I wanted to, but I had too. I used to go home and design at night and bring it into work till I mastered Illustrator, by 1999 I was all in with Mac and Illustrator because that is what they required. Nearly all EGD design firms use that, but my Corel experience helped with dealing with sign shops that used that exclusively. So I know the capabilities. But it's not the software, it's the monkey using it. Some monkeys are dumber and less skilled than others...
I just recently posted a list of freelance sign designers, I think nearly all of them are Corel Users, and nearly all of them have been doing it for years. Some are really good designers, some I wouldn't trust with an marker and a sheet of paper, and he writes for an industry magazine....
Every time an Illustrator thread comes up, the same nitpicky elitist Corel clowns that have no real argument, show up to pi$$ in the punch bowl... I remind myself, after visiting their websites/work, that skill in software and a plethora of scripts and short cuts does not a sign designer make.
Any monkey can learn software, not everyone takes the time to learn design...
Just because it sells, does not mean you are good at it.... (a lot of people bought a Yugo, Pacer and Gremlin, is that who you are designing for?)
To stay on topic, it makes no difference about the canvas size as I have to design in scale, but given the choice and if it was accurate, a larger canvas size would be great so I can send files at full size to sign shops.